This was supposed to be an interim SITREP, but as a result of some extra work that has fallen my way (I'm sure Administrators believe that those who actually do the work just wave a magic wand and everything happens!) I've been busy waving a magic wand.
I've tinkered with Ed the THW guy's rules and mixed them up. Utilising a bit of the RPG stuff with the speed of the game. Anyway this week's post is the character sheets for last weeks muster. There is another half to these and I hope the Journals will develop as the game progresses.
Name
|
William
Fredrickson
|
Nickname
|
Sweet
William
|
||||
Type
|
Military
|
Rank
|
Captain
|
||||
Reputation
|
5 (Activation 6)
|
||||||
Attributes
|
Born Leader:
Adds 1d6 to all personal Reaction Tests except for the In Sight and Recover From Knock Down Tests. Any friendly character within 4”
of him will react as the Born Leader does regardless of what their reaction
would have actually been.
|
Swordsman:
Will add 2d6 in melee but only if armed with a
sword, 1d6 but only if armed with a knife.
|
|||||
Weapons
|
Ranged
|
Melee
|
|||||
Range
|
Reload
|
Impact
|
Type
|
Impact
|
|||
Pistol x
2
|
6”
|
Yes
|
2
|
Infantry
Sabre
|
+2
|
||
Knife
|
+1
|
||||||
Name
|
Nigel
Owens
|
Nickname
|
|||||
Type
|
Military
|
Rank
|
Sergeant
|
||||
Reputation
|
4
|
||||||
Attributes
|
Nerves of steel:
Not subject to duck back
|
Brawler:
Adds 1d6
when in melee.
|
|||||
Weapons
|
Ranged
|
Melee
|
|||||
Range
|
Reload
|
Impact
|
Type
|
Impact
|
|||
Baker
Rifle
|
24”
|
Yes
|
2
|
Sword
Bayonet
|
+1 as a
sword
+2 as a
bayonet
|
||
Knife
|
+1
|
||||||
Name
|
Cyril
Bose
|
Nickname
|
‘Trinidad’
, ‘Trini’
|
||||
Type
|
Military
|
Rank
|
Rifleman
|
||||
Reputation
|
3
|
||||||
Attributes
|
Slow to React:
-1 to Rep when taking the
In Sight Test.
|
||||||
Weapons
|
Ranged
|
Melee
|
|||||
Range
|
Reload
|
Impact
|
Type
|
Impact
|
|||
Baker
Rifle
|
24”
|
Yes
|
2
|
Sword
Bayonet
|
+1 as a
sword
+2 as a
bayonet
|
||
Name
|
Charles
Hall
|
Nickname
|
Chuck
|
||||
Type
|
Military
|
Rank
|
Rifleman
|
||||
Reputation
|
4
|
||||||
Attributes
|
Marksman:
Will roll 2d6 instead of 1d6 when using a rifle, counting the best score, and increasing the weapons range to 36”. If firing from a prone position he then receives a third d6.
| ||||||
.Weapons
|
Ranged
|
Melee
|
|||||
Range
|
Reload
|
Impact
|
Type
|
Impact
|
|||
Baker
Rifle
|
24”
|
Yes
|
2
|
Sword
Bayonet
|
+1 as a
sword
+2 as a
bayonet
|
||
Axe/Tomahawk
|
+1
|
||||||
Name
|
John
Holmes
|
Nickname
|
Papa Doc
|
||||
Type
|
Military
|
Rank
|
Rifleman
|
||||
Reputation
|
3
|
||||||
Attributes
|
Slow:*
Treats a result of pass 2d6
as if pass 1d6 when taking the Fast Move Test
*Medical skill, always passes at least 1d6, when performing medical tasks.
|
||||||
Weapons
|
Ranged
|
Melee
|
|||||
Range
|
Reload
|
Impact
|
Type
|
Impact
|
|||
Baker
Rifle
|
24”
|
Yes
|
2
|
Sword
Bayonet
|
+1 as a
sword
+2 as a
bayonet
|
||
Name
|
Ruairi
Holmes
|
Nickname
|
Baby Doc
|
||||
Type
|
Military
|
Rank
|
Rifleman
|
||||
Reputation
|
4
|
||||||
Attributes
|
Marksman:
Will roll 2d6 instead of 1d6 when using a rifle, counting the best score, and increasing the weapons range to 36”. If firing from a prone position he then receives a third d6.
|
||||||
Weapons
|
Ranged
|
Melee
|
|||||
Range
|
Reload
|
Impact
|
Type
|
Impact
|
|||
Baker
Rifle
|
24”
|
Yes
|
2
|
Sword
Bayonet
|
+1 as a
sword
+2 as a
bayonet
|
||
Axe/Tomahawk
|
+1
|
||||||
After going on and passing an ABCQ course (and passing it). I have been enthused.
As such the Rosewood Brewery has been re-commissioned and the first brew is on.
Being Lent the recipe is was obtained from one Father Emmett Engel .
I hope it's a cheeky little devil up there with any Scots Chardonnay, plus there is a rather unusual side product. Anyone guess what it is?
PS don't tell the wife. She doesn't see this stuff as SCIENCE!
Take care out there.
Lorcan.


