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Sunday, 19 January 2014

Hors de Combat Diversion 1 - Corpses.

Being compelled to sit about certainly activates the 'must do modelling' button and so I embarked on a couple of projects. One being some 'scenery' corpses or casualty markers and the other a piece of terrain.

This is number one.

1. Remove the skeletons form the 'Undead' box

2. A little bit of surgery, place them on a base and hot glue.

2a. Close up, I quiet like the effect given by the glue.

3. PVA glue and a bath in grit. 

3a. Completed but the 'glue effect' has gone. Note to self.

3b. Close up of a base.

4. Paint in the bones.

4b. Close up of bases.

I'll give them a dark wash when I'm at that stage with the other project. More to follow tomorrow.

Keep on modelling.

Lorcan

20 comments:

  1. Alas I have no spare skeletons. By that I mean I would like to make some of these as well. Ahh well back to my 10mm Ansar and check if the wash is dry.

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  2. Simple but effective, which is just what you want. Well done, Bob!

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  3. Great job, I agree with Bryan they are very effective looking.

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  4. Great addition and very effective bithas scenery and markers.

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    1. Cheers buddy, but what does 'bithas' mean?

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    2. oops, "bits as " (I blame the football)

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  5. I'll be watching your progress with interest. This is a good start :-) .

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    1. Ahh Colgar6, wait for the next project it was initiated by you!?

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  6. Nice work! Very effective looking!!

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  7. Simple = Good.

    Nice idea and application.

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  8. Great work Bob. At first, I wasn't much interested in the dead bodies (why buy those if you can buy more miniautres? ;P), but I like them more and more. I really think scenery adds to the gaming experience.

    That was an ace idea, shows how useful the skeletons can be, even if you don't game fantasy.

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    Replies
    1. Great praise coming from such an accomplished modeller, cheers!

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    2. This comment has been removed by the author.

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  9. Quick and effective diversion, looks good!

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