Turn 13 (2-2) (1-6)
“Ernie I’ll just git ‘round da back and git dat possum.” So
off he trots.
Next I know we’re getting shot at the unmistakable crack of
rifle rounds sounding off, both Eric and I hit the dirt and start scanning for
the source.
“See anything Eric!” shouts I.
Eric, he just pushes himself upright and begins to laugh.
“What’s so funny?” I ask climbing to my feet as another
round goes off.
“We missed the Pedersen’s bullet stash, that’s them going
off in the fire.”
I just shakes my head and smiles.
The doubles created a
ringing mobile (cf FFO for how it works), as they hadn’t been invented so I
came up with the above a d6 for how many turns it lasts was rolled and 5! Came up.
Along with the zombie feast double two zeds get created. One at 5 and the other
at 2 in the hills and unseen.
Turn 14 (1-4)
“Eric, I’ll take the far one, you take the one coming outta
the woods.”
Eric needs no second order and dispatches the zed I do
likewise with the other.
“Ernie, still gotta get supper,” says he turning away.
Now I should have been checking out on Buck, ‘cause he don’t
look too happy. His heckles are up and he’s baring his teeth. Alas I didn’t
notice him.
Another zed is created
in the hills.
Turn 15 (1-6)
Eric is now looking down the business end of one of the sick
and it’s coming up fast. I cock Lilith and bring her to my shoulder but that
creature was sure fast and he was on Eric afore I could fire.
Eric’s no slouch when it comes to a touch of pugilism, not
that he needed those skills as he just whacked the creature with the butt of
his Springfield and the collapses.
With only the zeds
activating the zed engaged in melee. A further zed is created as a result of
the fire. This appears at the 10 slot.
Turn 16 (5-1)
Things are getting a bit hairy. So I makes a move to our
right flank in order to get a clearer sot at the advancing goon.
“Buck! Guard!” I command and Buck he drops to his belly in
front of Eric. Eric seems dazed and is just looking at the corpse he just
created.
A further zed is
created as a result of the fire. This appears at the 10 slot. Why Eric did
nothing this move I know not!
Turn 17 (5-5) (4-4)
(1-1) (3-1)
“What there’s only a couple of ‘em.”
“I picked up the wrong bock of shells man. When this clip is
done I’s dry.”
“Holy Smoke! If you ain’t the sorriest excuse for a hunter I
ever hunted with..”
“Come on man, let’s just get rid of these and git home.”
“That possum stew you promised but be bloody good,” says I.
I was about to berate him some more when Eric screamed. Buck jumped to his feet
and I see the creature Eric just offed start climbing back up. A second
creature burst from the smoke and fell on my compardre.
To my horror Eric is pulled to the floor, he’s struggling
like mad and then he stops.
“Buck, Fight!” I yell to my hound pointing at the beast
ahead of me, he launched himself at the goon and dragged it to the earth. I
swing Lilith ‘round to the melee. Both assailants are now standing above Eric, their
teeth barred and blood slavering from their gaping mouths. I let Lilith loose
and both the brutes disappear in a cloud of red and black mist.
Buck is doing well and is getting the upper hand I turn to
help out but both hammers fall on empty barrels.
As if in response to the metallic ‘click’, Buck lifts his
head and clamped between his teeth is the monster head.
A feast of doubles.
The first is that one person has the wrong ammunition, the second an argument which
Ernie wins and the third sees the last zed oof reanimates. The rest is how
Ernie tells it. Eric gets stunned, the shotgun scatter kills both but a double
1runs out of ammo. 2 more zeds are created 9-10.
Turn 18 (1-6)
Eric gets to his feet, he’s clearly dazed and is swaying
slightly. He brings his rifle to the aim and cleans one away. The second
screams and charges him but Eric he just cleaves him in two with the butt end
of his rifle.
Turn 19 (6-4)
A weird silence falls
on the Pedersen place Buck and me cross over to Eric. Even before I get to him
I can see he’s wan and getting lighter. I slip a couple of more shells into Lilith.
“I ain’t feelin’ too good Ernie.”
“Sure you are buddy. ‘Sides you still gotta cook dinner.”
Eric snorts a laugh and I can see flecks of blood appear on his lips.
I know what he means and I feel sick to my stomach.
“Don’t shoot me there’s too much of a chance you’ll bring
more. Use your knife Ernie.” says Eric as he turns his back to me and kneels
down.
I lay Lilith down and draw my blade.
“Said your prayers, Hector?” I ask placing the point on the
crown of his head.
“Sure thing am as at peace as I’m goin’ t’be. Make it quick.”
It was done. Buck he got up and nuzzled close. I stoked his
ears.
The ‘Harry you OK’
test was failed and that was that. With no PEF movement in the next few
turns Ernie Carver lifts the body of his friend and they leave the board.
Thoughts:
Once again I enjoyed playing this greatly. The effort to get back into it was
really worth it. I was sceptical about FFO rules but they are growing on me.
The creation of zeds so close to the PCs steps up the ante and you really have
to play tough. I was still using a mishmash of previous rule set but I don’t
think that was too bad, I really need to study FFO more deeply. The internal
tile worked well but I think that I need to plan the next one better, it’s
still a bit cramped to play on. All in all I was pleased and it can only get
better.
Hope you enjoyed this batrep.
Now off to m’club for the rugger. Thanks for popping by.
Lorcan
Well, I guess you didn't want us waiting in suspense for too long, Bob, so thanks posting part 2 so quickly. I'm glad you're enjoying FFO. Whilst they aren't perfect they still remain the best version of ATZ with much to admire about them.
ReplyDeleteTough luck for Eric. I thought he and Ernie (and Buck) would have made it.
A did think that this would have been a failry easy romp, but that idea turned to mush with the dice you threw, it did make for a tense aar -poor Eric !
ReplyDeleteThe corpses looked great, as did the internal tile; unfortunately the apparent crampness can't be avoided with the size of the bases we use - even my 20mm ones.
I'm still not convinced that the FFO rules are a great improvement on BDTZ
Ow, that went south very fast, didn't it? I thought it all seemed too easy - poor Eric :-( .
ReplyDeleteGreat part 2. It seemed to be going so well at the end of part 1!
ReplyDeleteEnjoy the rugby!
The story continues. And as with many zombie stories there are casualties. All is not over yet so many directions the story might turn. I am staying tuned to this channel but I hope the Advertising break is not too long.
ReplyDelete